HAPPY MUSHROOM

 

 

VIRTUAL PRODUCTION + PREVIS + TECHVIS

Helping production solve some of their most complex challenges.

 

On Mouse-guard we helped with Pipeline, Previs Lighting/Rendering and Assets.

 
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Visualize your STORY at every stage of production. Our pipeline empowers creatives to experiment with different staging, lighting, camera placement, editing and more without having to incur costs of actual production. Our Lossless Pipeline ensures your animations and assets are tracked from previs to post.

 
 
 

 
 

Virtual Production Tool-set

We use Virtual Production tools to art direct, explore narrative and design shots. Our proprietary tools record your shots, and any changes you’ve done to the environment.

Previs & Techvis

A typical Techvis delivery provides accuracy and clarity of technical challenges. Our tools categorize your animations and assets into their corresponding scenes. Always keeping organized.

Lighting & Mocap Tools

Delivering “photo-realistic” quality rendering in real-time. We’ve built, and continue building lighting tools for clients and in house artist. We provide professional mo-cap services.

FAMILIAR TOOLS FOR KEY CREATIVES

 
 
 
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REVIEW SHOTS, AND SETS - AS A GROUP.

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Reviewing together in VR is a powerful tool for key creatives. It allows them to work through problems together at one time. The iPad virtual camera makes it easy to shoot your film straight into the engine, virtually.

MULTI-USER VR & VIRTUAL CAMERA VIDEO

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BE SMART ABOUT YOUR SPEND

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PREVIS allows creatives to experiment with different staging, lighting, camera placement, movement, stage direction, and editing without having to incur costs of actual production.

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EXPERIENCE IT, PRIOR TO BUILDING IT

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We often deliver a VAD Bible containing key creative decisions, techvis that informs the LED screens and physical set builds. These same environments are used in previs, techvis and post. Happy Mushroom’s proprietary tools make it easy to track and deliver all assets.

TECH-VIS EXAMPLE SHOT VIDEO

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FAMILIAR LIGHTING TOOLS

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We create the Department of Photography’s favorite light and lens kits, replicating real life, in the engine.


DIGITAL SPUTNICK LIGHTS IN UE4

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MOCAP

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We provide real-time mocap solutions for different scaled productions. Between 2018-2019, Happy Mushroom led creative and production for 150 min of In-Game Cut-scenes for NBA2K-20.

 
 
 
 

would you like a first hand experience?

 
 
 
 
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